I have a multifarm. This is a picture of the boiler.
In theory, it is supposed to be self-sustaining. The powered furnace turns the wood into charcoal and feeds it into the boiler. The boiler makes steam and feeds power to the tesseract and the multifarm. What annoys me is that it needs a constant supply of dirt to turn into Humus. Can I configure it so that it uses normal dirt instead of Humus?
53 Answers
The tree farm will turn regular dirt into humus for you automatically, so you realistically only need to feed it water, power, dirt, and fertilizer to keep it running. If you run a buildcraft quarry somewhere nearby and route your stuff through with a tesseract, you can use a diamond pipe to feed dirt and fertilizer back into the farm, and pipe gates with wires to detect if the dirt/fertilizer is full. If you also have IC2 installed you can automate dirt production from plantballs, or you can use EE3 to morph the sand output back into dirt. However the sand is useful for making fertilizer from apatite, which if you have hooked up to autocrafting tables, you can set it up so you just keep one chest loaded up with dirt and apatite and you're good.
Alternatively, you can automatically generate dirt by setting up one or more nearby wheat farms. The excess seeds feed into an autocrafting table that crafts plant balls, which then get macerated into dirt. If you have excess saplings coming out of the farm, those can go through another autocrafting table to generate more plantballs. Add wheat/seeds/dirt overflow disposal with a void pipe or a recycler, and this gives you an entirely self-sustaining farm.
5Nobody had everything, so I summed it up.
There are quite a few ways of getting dirt:
- Mining it (usually with a quarry)
- Making Plantballs and Macerating them
- Sand and cobblestone can be turned into Dirt with a minium stone.
Alternatively, you can use Steve's Carts, which seems to be a better alternative.