Glam Prestige Journal

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I'm currently making a resource pack for Minecraft, and some of the textures are 3D models. However, each model is identical, but the the json files for them are ~8 MB each (I have 5 of them, one for each type of hoe, minus the netherite hoe). I want to make json files for each item which references the same 8MB json file to cut down on the amount of space the pack takes up.
I've tried renaming one of the files to just hoe.json and then making a different json to reference that, but it shows up as a missing texture in game. The code I used to try to reference the model is below.

{ "parent": "minecraft:item/handheld", "textures": { "layer0": "minecraft:models/item/hoe" }
} 

I hope this makes sense, if it doesn't let me know!

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